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3D

These are some experimental artworks I have created through 3D render in the software Blender and other emerging AI softwares. I am also learning new workflows through AR and Unreal Engine.

 glass - 2023, Blender

Book of the Dead in 3D - Berkeley

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As part of my research under Prof. Rita Lucarelli in UC Berkeley’s Department of Middle Eastern Languages and Cultures (MELC), I worked on digitally restoring a 3rd-century Egyptian sarcophagus at the Hearst Anthropology Museum. Using NeRF technology from Luma AI, I captured high-fidelity 3D models of the sarcophagus, refined them in Blender, and uploaded them to our project website.


This project bridges archaeology and technology, providing interactive 3D models for research and education. By leveraging AI-driven photogrammetry, we aim to make ancient artifacts more accessible while preserving their details for future study.

These are some experimental artworks I have created through 3D render in the software Blender. I am also learning new workflows through AR and Unreal Engine.

These are some experimental artworks I have created through 3D render in the software Blender. I am also learning new workflows through AR and Unreal Engine.

These are some experimental artworks I have created through 3D render in the software Blender. I am also learning new workflows through AR and Unreal Engine.

This is one of the historical buildings in the Shanghai ARchive project, where I led a dynamic team of five studnets in developing an iOS application using Swift and Figma to digitally preserve historical architecture. The app integrates AI Neural Radiance Field technology for high-fidelity 3D scanning, capturing over 80 significant historical structures.

Featured in Shanghai Daily and published on the Apple App Store and Arcade Experience’s WeChat platform, the app has been downloaded 150+ times, helping to preserve cultural heritage for future generations.

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"A Better Reality Awaits" - Shanghai

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click & drag to rotate - try pressing the space bar!

Temple NERF Model - Shanghai

Headless Corporate Ladder - Shanghai

-infinite loop-

Modeled in Blender, applied to 3D Scan of actress' neck, composited and animated into "A Better Reality Awaits", try pressing 'space' while hovering over it the model!

There are a selection of visual effects I made for my film "A Better Reality Awaits". Most of them were modeled in Blender and later composited on to the actual footage through camera tracking.

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- Modeled and animated in Blender, screened in Loopdeloop competition.

gold - Shanghai

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- Rigged Mesh

-Modeled from Mixamo, animated in Blender, edited using PR.

Cyber Nanjing RD - Shanghai

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-Modeled in Blender, poster pictures from the internet

Zen House - Shanghai

-Augmented Reality, modeled and composited in Blender

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